Law of Reciprocity

The law of reciprocity describes how light intensity and duration trade off to make an exposure—it defines the relationship between shutter speed and aperture, for a given total exposure. Changes to any of these elements are often measured in units known as "stops"; a stop is equal to a factor of two.

Halving the amount light exposing the film can be achieved either by:
  •     Closing the aperture by one stop
  •     Decreasing the shutter time (increasing the shutter speed) by one stop
  •     Cutting the scene lighting by half

Likewise, doubling the amount of light exposing the film can be achieved by the opposite of one of these operations.

The luminance of the scene, as measured on a reflected light meter, also affects the exposure proportionately. The amount of light required for proper exposure depends on the film speed; which can be varied in stops or fractions of stops. With either of these changes, the aperture or shutter speed can be adjusted by an equal number of stops to get to a suitable exposure.

Light is most easily controlled through the use of the camera's aperture (measure in f-stops), but it can also be regulated by adjusting the shutter speed. Using faster or slower film is not usually something that can be done quickly, at least using roll film. Large format cameras use individual sheets of film and each sheet could be a different speed. Also, if you're using a larger format camera with a polaroid back, you can switch between backs containing different speed polaroids. Digital cameras can easily adjust the film speed they are simulating by adjusting the exposure index, and many digital cameras can do so automatically in response to exposure measurements.

For example, starting with an exposure of 1/60 at f/16, the depth-of-field could be made shallower by opening up the aperture to f/4, an increase in exposure of 4 stops. To compensate, the shutter speed would need to be increased as well by 4 stops, that is, adjust exposure time down to 1/1000. Closing down the aperture limits the resolution due to the diffraction limit.

The reciprocity law specifies the total exposure, but the response of a photographic material to a constant total exposure may not remain constant for very long exposures in very faint light, such as photographing a starry sky, or very short exposures in very bright light, such as photographing the sun. This is known as reciprocity failure of the material (film, paper, or sensor).

Lenses
A photographic lens is usually composed of several lens elements, which combine to reduce the effects of chromatic aberration, coma, spherical aberration, and other aberrations. A simple example is the three-element Cooke triplet, still in use over a century after it was first designed, but many current photographic lenses are much more complex.

Using a smaller aperture can reduce most, but not all aberrations. They can also be reduced dramatically by using an aspheric element, but these are more complex to grind than spherical or cylindrical lenses. However, with modern manufacturing techniques the extra cost of manufacturing aspherical lenses is decreasing, and small aspherical lenses can now be made by molding, allowing their use in inexpensive consumer cameras. Fresnel lenses are not used in cameras even though they are extremely light and cheap, because they produce poor image quality. The recently developed Fiber-coupled monocentric lens consists of spheres constructed of concentric hemispherical shells of different glasses tied to the focal plane by bundles of optical fibers. Monocentric lenses are also not used in cameras because the technology was just debuted in October 2013 at the Frontiers in Optics Conference in Orlando, Florida.

All lens design is a compromise between numerous factors, not excluding cost. Zoom lenses (i.e. lenses of variable focal length) involve additional compromises and therefore normally do not match the performance of prime lenses.

When a camera lens is focused to project an object some distance away onto the film or detector, the objects that are closer in distance, relative to the distant object, are also approximately in focus. The range of distances that are nearly in focus is called the depth of field. Depth of field generally increases with decreasing aperture diameter (increasing f-number). The unfocused blur outside the depth of field is sometimes used for artistic effect in photography. The subjective appearance of this blur is known as bokeh.

If the camera lens is focused at or beyond its hyperfocal distance, then the depth of field becomes large, covering everything from half the hyperfocal distance to infinity. This effect is used to make "focus free" or fixed-focus cameras.

Motion blur
Motion blur is caused when either the camera or the subject moves during the exposure. This causes a distinctive streaky appearance to the moving object or the entire picture (in the case of camera shake).
Motion blur of background while following the subject

Motion blur can be used artistically to create the feeling of speed or motion, as with running water. An example of this is the technique of "panning", where the camera is moved so it follows the subject, which is usually fast moving, such as a car. Done correctly, this will give an image of a clear subject, but the background will have motion blur, giving the feeling of movement. This is one of the more difficult photographic techniques to master, as the movement must be smooth, and at the correct speed. A subject that gets closer or further away from the camera may further cause focusing difficulties.
 
Light trails
Light trails is another photographic effect where motion blur is used. Photographs of the lines of light visible in long exposure photos of roads at night are one example of effect.[3] This is caused by the cars moving along the road during the exposure. The same principle is used to create star trail photographs.

Generally, motion blur is something that is to be avoided, and this can be done in several different ways. The simplest way is to limit the shutter time so that there is very little movement of the image during the time the shutter is open. At longer focal lengths, the same movement of the camera body will cause more motion of the image, so a shorter shutter time is needed. A commonly cited rule of thumb is that the shutter speed in seconds should be about the reciprocal of the 35 mm equivalent focal length of the lens in millimeters. For example, a 50 mm lens should be used at a minimum speed of 1/50 sec, and a 300 mm lens at 1/300 of a second. This can cause difficulties when used in low light scenarios, since exposure also decreases with shutter time.

High speed photography uses very short exposures to prevent blurring of fast moving subjects

Motion blur due to subject movement can usually be prevented by using a faster shutter speed. The exact shutter speed will depend on the speed at which the subject is moving. For example, a very fast shutter speed will be needed to "freeze" the rotors of a helicopter, whereas a slower shutter speed will be sufficient to freeze a runner.

A tripod may be used to avoid motion blur due to camera shake. This will stabilize the camera during the exposure. A tripod is recommended for exposure times more than about 1/15 seconds. There are additional techniques which, in conjunction with use of a tripod, ensure that the camera remains very still. These may employ use of a remote actuator, such as a cable release or infrared remote switch to activate the shutter, so as to avoid the movement normally caused when the shutter release button is pressed directly. The use of a "self timer" (a timed release mechanism that automatically trips the shutter release after an interval of time) can serve the same purpose. Most modern single-lens reflex camera (SLR) have a mirror lock-up feature that eliminates the small amount of shake produced by the mirror flipping up.

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